Poker Night at the Inventory Wiki

Telltale Games

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"Point on this, click on that. How 'bout I use MY fist on YOUR face, Telltales.". -Strong Bad on Telltale's games that have nothing put pointing and clicking on things.

Telltale Games is the developer of Poker Night at the Inventory.


The company was founded in 2004 by former employees of Lucasarts which had canceled development of the anticipated point and click game Sam & Max: Freelance Police which was to be a sequel to Sam & Max Hit the Road. Telltales first game was Telltale Texas Hold 'em, a poker simulator that was intended as a test for the in-house Telltale engine. After a failed attempt at making an episodic series of point and click games Telltale acquired the Rights to Sam & Max and created Sam & Max: Season 1 (Now known as Sam and Max Save the World). The game was a commercial and critical success being the first the first successful application of the episodic game design model. Telltale went on to make more episodic games including seasons 2 and 3 of Sam and Max and Strong Bad's Cool Game for Attractive People.

Creation of Poker Night at the InventoryEdit


  • Telltale had relations with every series involved in Poker Night prior to its development: Telltale had created Max and Strong Bad's games; they ran a promotional deal with valve involving pre-ordering Sam and Max: The Devil's Playhouse and receiving exclusive in-game items for Team Fortress 2 and Telltale have a long history with the Penny Arcade Expo (Pax).

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